Art

Visual IFS

The fall of 1998 I was the first time I had consistent access to the world of Microsoft Windows, and all the development platforms associated with it. I learned Visual Basic, mostly through a lot of time playing with Visual Studio. I wanted to write a "real" program, with all the user-interface elements that I was growing familiar with in other Windows applications, and my Visual IFS fractal designer was my most successful attempt. My biggest disappointment with this program was the poor performance, especially related to drawing pixels on the screen.

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